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Little Prince
/ Game
Atmospheric Puzzle / Learning Prototype
Little Prince is a narrative-driven game prototype developed with an experiential learning approach during the Unreal Engine 5 learning process. Inspired by atmospheric narrative games like Limbo and Inside, this work builds upon The Little Prince novella to explore various gameplay, interaction, and technical system experiments.
Technical Architecture: Built on Unreal Engine 5 prototyping, Blueprint-based interaction systems, atmospheric environment design, fundamental level flow, and visual asset production experiments.
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Status
Learning & prototyping project
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Scope
Narrative exploration, puzzle logic, platformer flow, and interaction systems
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Technologies
Unreal Engine 5, Blueprint, Blender, Substance, Figma
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