Curriculum Vitae

Emirhan Güngörmez

A multidisciplinary developer working across technology, narrative, and thought production; uniting game development, web technologies, cybersecurity, blockchain, writing, and education on the same line.

[email protected]
01

Profile

I see technical production as a process of forming ideas, designing systems, building narratives, and turning knowledge into transferable insights.

Game engines, web interfaces, security research, and blockchain architectures are not merely tools to me; they are production environments to test ideas, shape experience, and build lasting structures of knowledge. Writing, education, and community initiatives represent the human-facing side of this work.

02

Experience

04.2025 - Present

Founder — Han Interactive Entertainment / Han Studio

Founded an independent creative studio building digital experiences and video games under the Han Studio umbrella. Working on game design, technical production, publishing preparation, and studio operations for Unreal Engine 5 projects including Barzakh: Star Gardener and Truck Up: Catch Me If You Can.

06.2022 - 07.2024

Co-Founder, Game Developer — Lodom Creations / Spell Factory Inc.

Co-founder and game developer during Spell Factory Inc.'s startup stage. Worked on Unreal Engine prototype development, team organization, bootcamp processes, and pitch deck presentations. Pitched our game to Ahmet Serdar İbrahimcioğlu, General Manager of Bilişim Vadisi at the time; departed before company incorporation.

01.2024 - 10.2024

Co-Founder — The Astra Lmtd.

Involved in custom website development, brand design, and digital solutions tailored to client needs at The Astra Lmtd. Gained experience in team management, client relations, brand positioning, and business operations.

07.2022 - 01.2023

JavaScript Developer — Motto Animate Studio

Worked as a software developer for a children's stories startup introduced by Okan Özbay, co-founder of Digiage. Developed interactive children's books and animation-based digital content using Adobe Animate and JavaScript.

06.2022 - 12.2022

Blockchain Developer & Architect — Cuberium / Siber Vatan

Part of the founding team of Cuberium during the Siber Vatan 2022 Antalya Camp. Worked on blockchain domain training, Web3 technologies, and technical prototyping; presented the project to Ali Taha Koç, Head of the Presidential Digital Transformation Office.

02.2022 - 11.2023

Founder — Anticverse Community

Founded Anticverse Community as an inter-university entrepreneurship and venture building initiative. Managed magazine structures across 5 universities, technology/philosophy/science publications, project teams, bootcamps, technopark applications, and competition processes.

03.2022 - 01.2023

Cybersecurity Researcher — Siber Vatan

Received training in CTF, network security, penetration testing, and white-hat hacking as part of the Siber Vatan program. Participated in sessions led by founders of Cyrops and BG-TEK; earned accredited cybersecurity certificates.

03

Projects

03.2026 - Present

Kuran23

A reading, listening, and research platform combining Quran, tafsir, hadith, translation, and digital library content in a single application.

Technologies: React 19, Vite 7, React Router 7, Zustand, Context API, TanStack Query, Vanilla CSS, PHP endpoints, Supabase, Prisma, PostgreSQL, Cloudflare, Wrangler.

03.2025 - Present

Barzakh

An indie puzzle/art narrative game guided by stars, built around exploration and symbolic puzzles.

Technologies: Unreal Engine 5, Blueprint, Blender, Substance, Figma.

Steam Page
10.2024 - Present

Truck Up

Multiplayer TPS action game combining vehicle driving, zombie waves, tower defense, and territory control mechanics.

Technologies: Unreal Engine 5, Blueprint, Blender, Substance Painter, Figma, Nanite, Lumen, Motion Capture, Quixel, MetaHuman.

Steam Page
2022 - 2024

Corpus Orphicum (Orpheus Trilogy)

Story-driven adventure game prototype built around medieval sci-fi narrative.

Technologies: Unreal Engine 5, C++, Blueprint, Blender, Figma.

Learning Project

Little Prince

Atmospheric puzzle/platformer prototype developed during Unreal Engine learning process based on The Little Prince narrative.

Technologies: Unreal Engine 5, Blueprint, Blender, Substance, Figma.

04

Startups, Conferences & Events

11.08.2023 - 13.08.2023

Anticverse Bootcamp — Mentor

Mentored 5 startup teams in software, finance, and product development; guided teams through rapid prototyping and pitch presentations.

05.2022 - 05.2023

OTAB — Distributed Ledger Identity in Autonomous Vehicles

Venture project on distributed ledger identity in autonomous vehicles. Worked on blockchain-based identity, vehicle authentication, and data security approach.

02.04.2023 - 03.04.2023

Anticverse İnegöl Congress — Speaker & Organizer

Organized sessions and spoke to over 500 high school students on technology, entrepreneurship, employment, and auto-didactic education.

2022 & 2023

Bilişim Vadisi Game Dev Summer & Winter Camp — Project Manager

Managed project management, team coordination, and investor pitch processes for an indie adventure game project built on Unreal Engine 5.2 with Anticverse team.

05.2022 - 08.2022

Meta Ancient City VR/AR

Worked on transferring Aizanoi Ancient City into VR/AR environment in TEKNOFEST tourism technologies track. Placed 16th out of 80 teams in Turkey finals with Arch Developers team.

19.07.2022 - 29.07.2022

Siber Vatan Bootcamp — Blockchain Architecture

Worked on blockchain architecture, Web3 applications, and team-based technical production during Siber Vatan bootcamp; co-founded Cuberium team.

14.05.2022 - 15.05.2022

Techstars Startup Weekend — Cyber Security — Blockchain Software Architecture

Earned entry into the startup competition with "Distributed Ledger Identity in Wheeled Autonomous Vehicles". Developed around blockchain identity and autonomous vehicle security.

14.05.2022 - 15.05.2022

Fizy HaCXathon — Team Lead

Developed product concept for metaverse integration of Fizy music app. Led team as team leader to the final 8 in the competition.

13.05.2022 - 15.05.2022

BİLMÖK — University Representative

Attended BİLMÖK, Turkey's comprehensive computer engineering congress, as university representative; built student community and technical ecosystem connections.

05

Education

2023 - 2027

Anadolu University — Management Information Systems

Actively pursuing Bachelor's degree in Management Information Systems at Faculty of Open Education.

2021 - Paused

Kütahya Dumlupınar University — Computer Engineering

Computer Engineering studies paused in sophomore year. Joined YAZTEM club in freshman year participating in TEKNOFEST; initiated establishment of Cybersecurity Club with department head approval.

06

Skills

Game Development

Unreal Engine 5, Unity, Blueprint, C++, C# for Unity, Animation Blueprint, Blueprint Child, Behavior Trees, EQS, PCG AI, Sequence/Animator, Motion Capture, C++ plugin development.

3D / Game Production Tools

Blender, Substance Painter, Quixel, MetaHuman, Nanite, Lumen, material management, clothing physics, 2D/UI design with Illustrator and Figma.

Web & Interface

HTML, CSS, JavaScript, TypeScript, React, Next.js, Node.js, PHP, SQL, MongoDB, GSAP, Three.js, Barba.js, CDN.js.

Cybersecurity & Systems

Network fundamentals, Kali Linux, Nmap, Metasploit, Wireshark, Hashcat, Hydra, John the Ripper, Bash/Shell, VDS/VPS/hosting management, server administration.

Cryptology & Blockchain

Solidity, EVM, Avalanche architecture, Hyperledger Fabric, Web3.js, ethers.js, OpenZeppelin, Truffle, dApp development, ERC-20, ERC-721, ERC-1155 tokenization.

Mobile / Desktop

SwiftUI, Python, .NET fundamentals, React Native, C# desktop applications, Electron fundamentals.

AI-Assisted Development

LLM integration, AI agent training, automated documentation, AI-assisted research, software architecture design.

Production & Content Transfer

Writing, video, educational content, seminars, bootcamps, mentorship, community management, technical knowledge transfer.

07

Certificates

04.2025 — 3 months — Unreal Authorized Instructor (UAI) — Unreal Authorized Partner

10.2023 — 20 hours — CS50's Introduction to Game Development — Harvard University

04.2023 — 5 days — Winter Camp Game Development — Bilişim Vadisi

03.2023 — 10 hours — Introduction to Image Processing — Turkcell Future Writers

09.2022 — 10 days — Summer Camp Game Development — Bilişim Vadisi / Digiage

07.2022 — 12 days — Summer Camp Blockchain Development — Siber Vatan

07.2022 — 22 hours — Blockchains and Cryptocurrencies — BTK Academy

06.2022 — certificate — PCAP: Programming Essentials in Python — Cisco Networking Academy

06.2022 — 3 hours — Introduction to Penetration Testing — ODTÜ

06.2022 — 5 hours — Introduction to Cyber Security — CISCO

05.2022 — finalist — TEKNOFEST Tourism Technologies — TEKNOFEST

05.2022 — 30 hours — White Hat Hacker Course Attendance Certificate — Siber Vatan & BG-TEK

05.2022 — 2 hours — Basic Network Technologies — Turkcell Future Writers

05.2022 — 20 hours — Introduction to Cyber Security — Turkcell Future Writers

05.2022 — 6 hours — Java 101 to 301 — Turkcell Future Writers

04.2022 — 50 hours — White Hat Hacker Course Attendance Certificate — Siber Vatan & Cyrops

03.2022 — 1 hour — Project Management — BTK Academy

03.2022 — 3 hours — Machine Learning Onramp — MATLAB

03.2022 — 3 hours — Matlab Onramp — MATLAB

02.2022 — 12 hours — Unity 101 to 401 — Turkcell Future Writers

02.2022 — 4 hours — Introduction to Digital Game Development With Unity — BTK Academy